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Life^H^H^H^H campaign update - Baxil [bakh-HEEL'], n. My Sites [Tomorrowlands] [The TTU Wiki] [Photos]
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July 20th, 2010
02:21 am
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Life^H^H^H^H campaign update
I'm living a pretty asynchronous life these days: a lot more mental bandwidth to offline activities than to online ones. I'd like to say this is a hopeful sign for my social development, but considering that a fair chunk of that has been computer games and other such solitary time sinks, it really just goes to show that my interpersonal needs are pretty damn minimal.

It has really helped fulfill those minimal social needs that I'm now in two separate weekly RPGs (GMing the Fireborn campaign and playing Sascha the White in Mike's D&D game). That's two nights a week set aside purely for social interaction. And it's been a good outlet for creativity, too, even if very little of that has reached my wider circle of friends (much less the public).

Which is why Obsidian Portal is a much bigger deal than I think I give it credit for. It's a site designed to help gaming groups chronicle their campaigns. And as I've patiently put the Fireborn group's deeds down to the page, it's helped me remember what an epic story we're weaving. A glance through our lovingly compiled gaming quotes gives a sense of that:
"If you kids don’t stop that behavior I am going to turn this cave around and go home!"
- Bax, joking around with the PCs shortly after they look out of Jaaros’ lair and realize that his mountain is moving

I assembled the campaign header image myself, too, with a few Creative Commons source images and a bunch of elbow grease. (And might I just add here that Seashore is the most fantastic free Mac art program I've ever found? In terms of interface and utility-per-MB, it kicks the crap out of The GIMP, and while it's missing a few useful features, it was more than sufficient to produce this.)

So, yes, I've kept myself busy, if quiet. As usual these days, I have a lot to talk about here, and the backlog itself presses in with the heavy weight of writer's block. Perhaps as a birthday present, the universe will grant me a little self-leniency and time in which to actually share the vast amounts of epic running through my life.

Current Location: ~brainstorm
Current Mood: mellowalright
Current Music: The Killers, "Midnight Show"
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From:tangyabominy
Date:July 20th, 2010 09:40 am (UTC)
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Incidentally, I really wish I could game with you someday, but you're a little far out for any kind of weekly session. Which is such a shame, because I swear, I have been wanting a good (i.e. thoughtful and story-focused and understanding of the players' desire to feel real camaraderie and bonding through their characters and adventures) gaming group, even a good GM, for the whole time I've known about gaming, and I've never, ever had one.

If you ever want an extra player for some kind of intensive campaign-over-a-weekend thing, or anything that would be a little more suited to our 6-hours-apart-ness, and you think I'd be suited, let me know. :)
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From:tangyabominy
Date:July 20th, 2010 09:40 am (UTC)
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(Incidentally, wow, that really is a nice header.)
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From:baxil
Date:July 20th, 2010 07:01 pm (UTC)

incoherent notes from most of a morning

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Keep it on the down low, but there is a decent chance that at some future date I may call for volunteers for some online gaming. The catch is that almost certainly you'd have to be willing to help me shake the bugs out of a new gaming system, since the point of this exercise would be to help refine the currrently unnamed system I'm slowly crafting for TTU: The RPG.

If circumstances ever bring us together (such as at a con?) and we can pre-plan a bit, I'd be happy to run a one-shot. There are some games that seem much more suited to the brief-but-intense ("short story" games rather than "novel" games), and really invest a lot of mechanics into setting up hard-hitting, character-driven stories - like Sorceror, which I own a copy of but haven't played; or Polaris, which I'm desperately trying to find a printed copy of. It's hard to build up character camaraderie in shorter games, but it can be a great chance to explore an alternate headspace and tackle thematic issues, and the gameplay can swing like a sledgehammer, an experience I really would love to have with a shorter game (my RP groups have always tended toward the longer campaigns).

But man, I know exactly what you're talking about, that sehnsucht as a long-developed character has their whole life open up in front of their eyes. I think that about the finest an RPG can ever aspire to is something like this, and if I can ever pull off a Lormgard in my own games, I'll know I've reached the pinnacle of GM achievement. The Fireborn campaign has certainly had its moments, which is what has made it so rewarding to run.

Also, if I get any pointers toward good groups in your area, I'll pass them along. You might also want to try cruising/posting the "game wanted" ads on the bulletin board of your Friendly Local Gaming Store, or at http://penandpapergames.com/ - it can be difficult to find good GMs that way, but picking one playing in an alternate system is a useful first approximation. (D&D and its derivates are such a huge chunk of the market, are really set up for traditional kill-the-monsters heroic fantasy, and one of the main reasons people move away from it is to tell different types of stories - often more thoughtful). Judging by what's on the shelves at my own local RPG store, Mouse Guard might be your best bet for a system that a) is currently commercially available, b) is not so obscure that you'll never find a running game, c) has the tone you're looking for. So advertising for a Mouse Guard game could at least have the potential to find you a decent local group ...
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From:terrana
Date:July 20th, 2010 12:11 pm (UTC)
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This just further highlights my need for more RPG in my life.
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From:baxil
Date:July 20th, 2010 07:07 pm (UTC)
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I wish you the best of luck finding opportunities! I had a real dry spell for years and years, and was lucky enough to fall in with a good group once I moved to Grass Valley. Sometimes it just comes together.
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From:dragonzuela
Date:July 20th, 2010 02:32 pm (UTC)
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Happy Birthday!
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From:baxil
Date:July 20th, 2010 04:54 pm (UTC)
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Thank you!
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From:paka
Date:July 20th, 2010 11:25 pm (UTC)
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Psst! Happy birthday!
From:drake [begriffli.ch]
Date:July 21st, 2010 12:58 am (UTC)
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Χρόνια πολλά! (Quite appropriate in literal-meaning for a creature such as yourself, I think.)

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From:prickvixen
Date:July 21st, 2010 02:27 am (UTC)
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Happy birthday. :)
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From:goldkin
Date:July 21st, 2010 03:38 am (UTC)
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Something tells me you will find plenty of excuses to game on your upcoming trip. Just sayin'. ;)

Also, happy birthday!
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From:krinndnz
Date:July 21st, 2010 01:49 pm (UTC)
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I am glad to hear about the good things in your life. Keep it up!
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